The FAQ

Please read the tourney guide first before you look at this. I am not recreating the guide in this faq, just trying to answer some questions that I think need to be answered. (Plus a few others)

Q. Why did you write this FAQ? Can't you just leave Europe and other US players alone or something?

A. I watched the two fights break out on ddrsverige.com & ddreurope.com. It was obvious that this was not going to go away anytime soon. This guide was designed to settle those fights in a fashion that I think tourney organizers will listen to. But yeah, US tourney organizers that did not know how to run one can benefit from this as well.

Q. What exactly qualifies you to write this? Have you ran any tourneys before?

A. No I have not run tourneys myself, though I do want to do one in the future. I have helped run a number of them, and I have competed in over 20 of them. (Go to my tourney page if you wish to see my whole history, or click here)

Q. What if two or more people have an exact tie on the qualifier?

A. Then those players will play another qualifying song to break the tie.

Q. What if a player fails a song in the elimination rounds?

A. Anything can happen depending on what the tourney organizer wants to do. It can range from no penalty to loss of the song. Sometimes I've even seen matches forfeited due to failure of the song! It's up to the organizer, plain and simple. My advice: If you really want to penalize a player, maybe take away 10 or 20 points or perfects from their final score.

Q. What if both players fail the song in a match? (Assuming autofail is on)

A. Once again, it's up to the organizer. If both players fail at different times, but still get through the song, then go ahead and record the results as usual. To avoid this, put the machine on event mode, in which autofail will be turned off. In fact, fail is turned off as well, and so you will get the results even if both players fail.

Q. In fighting style matches, I've seen times where one player just doesn't play a song at all, and just tries to win the next 2 songs. Can this be avoided?

A. Yes. This is a big flaw in fighting style. One Texas player (which I won't name, you know who you are if you are reading this) is notorious for this. One way you can remedy this is that players that do this would lose the song automatically and the other player would stop playing right there. I have also seen tourney rules in which if a player deliberately stopped playing they would forfeit the match. This doesn't happen very often, and most players will usually not resort to this strategy, so it should only be considered if you know someone who does this.

Q. Why modify the scoring system that Konami made?

A. I outlined the reasons for not using the machine score in my guide. I believe Konami did not create the game with tournaments in mind. The other methods (Perfect Attack & Dance Point) are more fair to players in tourneys. In other words, WHO GIVES A CRAP WHAT KONAMI THINKS!

Q. Speaking of which, did US tourneys ever use machine score?

A. I can't answer this question, as I wasn't around the scene when DDR first came out, in 1998. I started in February 2001. My belief is that they started with machine score, but I have not seen a major US tourney that uses machine score in their elimination rounds the whole time I have been playing DDR.

Q. Konami wanted the bar not to be used for bar hugging while playing!

A. Eh, what was your question? Oh yeah, I can see where this is going. You are correct, Konami did not originally design the bar for bar hugging. It was made so people could grab on to something if they lost their balance. I know Konami said not to hold the bar while playing, but what is Konami going to do? That's right, nothing. You play how you wish. If you want to bar hug, fine. If not, fine. YOUR CHOICE! Sometimes bar hugging can be a disadvantage. (Just as an FYI, bar hugging I believe didn't become that popular until the Max 300 AAA video of Yasu from Japan bar hugging came out.)

Q. Well, what do you recommend in a tourney with regard to bar hugging?

A. Simple. LET THE PLAYERS DECIDE FOR THEMSELVES! I hear all this about how "Oh my opponent gets sdg's on this song but doesn't deserve to beat my double digit greats because he bar hugged" or something like that. Bar hugging does not necessarily get you more perfects. They do at times, but not always.

Q. What about speed mods?

A. Another huge topic where no one seems to agree. The compromise I suggested in my guide is that everyone gets to pick their own speed mods, so that everyone is able to do their best. And yes, the player that plays with 2x and gets sdg's deserves to beat the player that plays without speed mods and gets double digit greats.

Q. You said there were tons of other ways tourneys can be run in the US. Can you list them?

A. I would never be able to list all the ways tourneys can be run. If you look at ddrfreak.com's tournament forum, you can take a look at them yourself. I took enough time to write this guide.

Q. What mix should I run the tourney on?

A. Once again, there was a major debate on this. You can run it on any mix you want. I don't care.

Q. (For Europe only) But we have Euromix all over the place, and this is an Extreme tourney!

A. Once again, you didn't ask a question. But again, I saw the argument on the DDR Europe & ddrsverige (Sweden) boards. If I was asked to play a tourney on a Euromix 2 machine (fyi, i've never played on one before) all I would do, was buy a usb adapter for my dance pad, download the dwi's from ddruk.com, and play the songs that I haven't seen on Dance With Intensity and learn them. Of course everyone doesn't share the same rhetoric as I do. You could hold it on Extreme, but my guess is turnout might be lower than on a Euromix machine, because a lot of people will wuss out because they might not have seen extreme before.

Q. (For Europe only) The PA & DP system does not take into consideration the difficulty of the song!

A. I've seen the type of tourneys that you do. While it does not do that, that doesn't mean you can't use the DP system. WHY NOT GRADE THEM THROUGH PERFECT PERCENTAGES OR DANCE POINT PERCENTAGES? Take the total number of perfects they score, or total number of dance points they earn, then divide that into the number of perfects or dance points possible to get the percentage. It's very simple. I am in the process of creating a sheet with the amount of steps and dance points in DDR Extreme. For example:

Suppose you are doing Perfect Attack, and let's take a song, let's say, um, Can't Stop Fallin In Love (Speed Mix) Heavy.

The song has 443 steps total, and no freezes.

Let's suppose I get 415 perfects. (Other non-perfect steps do not matter in the PA system)

Take the 415 perfects that I have, and divide it into the total amount of steps in the song, 443.

415/443 = 0.9367945...

In percentage, that is about 93.679%, or 93.68%. IF you want, you can increase the decimals in case of ties.

Let's see an example of the DP system here. We will use the normal DP system for DDR Extreme:

Perfect = +2
Great = +1
Good = 0
Boo = -4
Miss = -8
OK = +6
NG = 0

We'll take the same song, CSFIL (Speed mix). But let's say, I got this as my score:

415/23/1/2/2/0

That is 415 perfects, 23 greats, 1 good, 2 boos, 2 misses, 0 ok's (Of course, CSFIL Speed Mix has no freezes in it)

The equation is :

(Perfects * 2) + (Greats * 1) + (Goods * 0) + [Boos * (-4)] + [Misses * (-8)] + (OK's * 6)

Now we take my whole score, and calculate it in:

(415 * 2) + (23 * 1) + (1 * 0) + (2 * -4) + (2 * -8)
830 + 23 + 0 - 8 - 16 = 829

The total amount of dance points you can get in the song is:

(443 * 2) = 886

How did I know that? Simple. Take the total number of steps, and multiply it by 2. If you have freezes, take the total number of freezes and multiply by 6.

Now take the amount of dance points earned and divide it by the total amount of dance points possible.

829/886 = 0.9356659...

Again, taking a percentage, it is 93.567% or 93.57%.

As I have said before, time and time again, THERE IS NO EXCUSE NOT TO USE THE DP OR PA SYSTEM.

Q. But why do this? It won't be fun!

A. Running tourneys are a lot of work. Tourney organizers, you have to be prepared to do these things, because it is better off in the long run, as it is much more fair to all the participants. That should be your #1 priority. If you do not have rules which are fair, then the participants will certainly not have much fun.

Q. I have a question to ask you, how can i contact you?

A. My contact info is on my index page. But just in case you are lazy:

AIM : Ch421600
E-mail : lildrchris25 at gmail dot com (This is being written as it is to prevent e-mail grabbing bots)

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